Weekly Video Game Post – July 2, 2010

Weekly Video Game Podcast – July 1, 2010 <90 mins (82.8 MB)>
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It’s finally up. Despite my computer’s best attempts to delete all the audio files and my house’s attempt to drive me insane by losing power in the middle of post-production, I’ve finally managed to put together this week’s Video Game Podcast. Chris and I talk for nearly 90 minutes about video game sales, the future of the industry, OnLive, and other assorted nonsense. While downloading the podcast, continue reading below for the sales charts for the last four weeks (all data comes from VGChartz.com) as well as a list of the games that came out last week and this week (including trailers where available).

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Weekly Video Game Newsletter–Vol. 3

Newsletter Pic

Well, it took much longer than I anticipated but here’s the latest edition of the Weekly Video Game Newsletter. I should be back to having it as a weekly feature. I already have several things written for next week’s issue so it shouldn’t be a problem unless something comes up like it has the last couple of weeks.

Inside you’ll find a full review of the E3 conference that took place a few weeks ago. I also voice list the games to keep an eye out for. There are also several reviews and Hall of Fame write ups, a look at Rockstar games throughout the last couple of years, and an analysis of the first week of sales for the two biggest games of the year so far: Super Mario Galaxy 2 and Red Dead Redemption. It’s a whopping 20 pages so there’s plenty of material to feast on.

The Weekly Video Game Podcast will be up on Tuesday. I spent way too much time fighting with the columns to work in Microsoft Word for the newsletter. The podcast is looking to be around 90 minutes long and is very light on E3 nonsense. It’s definitely going to be good stuff.

The Weekly Movie Podcast will be up Tuesday night supported by three movie reviews (of movies that are still in theatres!!!).

Microsoft and Sony Go Casual But Nintendo Steals E3

This article was originally intended to be included in the Weekly Video Game Newsletter last week but due to some issues (both website and non-website), the newsletter was never published. Instead of putting out two newsletters this week, I figure it would just be better to post this article online rather than as an exclusive article for a second newsletter. Therefore, there will only be one newsletter this week as usual..

There was a lot of hype going into the 2010 Electronic Entertainment Expo (E3). For the first time in a while it felt like all three major console manufacturers were destined to shine at the event. What transpired last week in Los Angeles was a bit bizarre. Microsoft, Nintendo, and Sony did not hold back and did their best to win over the confidence of both the media and consumers. The reactions between media outlets and gamers may differ but this E3 really showed that the industry is moving into two separate directions.

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Peter Anthony Holder’s Stuph File Podcast #0045

Right click to download podcast

The latest edition of  Peter Anthony Holder’s Stuph File podcast is up on his website. Very good stuff as he interviews the guy who does the Uncle John books. My Dad and I have been big fans of the books for years. Maybe I’ll pick up the new Canadian edition later this week.

Don’t forget to check out Peter Anthony Holder’s website!

Click here for the link to the The Stuph File Program: Episode #0045

Click here to subscribe to his podcast via iTunes

Click here to subscribe to his podcast via RSS

Weekend Update

A lot of stuff has come up this week and I haven’t much time to do much stuff for the site. The things that I have been doing for the site (like the redesign) have taken up all my time that I’ve had this week for the site. The E3 newsletter will be up sometime this weekend and I’ll be back on Monday with another video game newsletter and podcast. The daily rants will also resume on Monday. There might be a review or two up this weekend but there won’t be that much activity. I’ve been doing so much stuff this week that I really need to take it easy for the next few days.

Thankfully, E3 is over so at least I won’t have to spend most of the day talking and writing about video games. I can get back to writing about other stuff for the site. I’m not covering Gamescon. I want to write more about movies and stuff about Montreal and other things.

If you listened to Madness Brewing Live on Wednesday, you heard about the problems I’m having with the Video Game Hall of Fame. I’ve come up with a new system for voting and I’m in the middle of preparing a new ballot and sending it off to the voters. I’ll have more information about it on Monday’s video game podcast. It took more time to prepare than I would have liked (much to my annoyance which I’ll be more than happy to rant about on Monday’s podcast).

At least the site redesign is finished. I’m quite happy with it and the review and Hall of Fame pages look much better than they did before.

Project Gotham Racing 4 (Video Game Review)

Video Game Review
Project Gotham Racing 4
Microsoft Xbox 360
2007
Developed by: Bizarre Creations
Published by: Microsoft Game Studios

Racing games are a dime a dozen on the Xbox 360. Microsoft has published almost as many racing games on the system than any other genre combined. Bizarre Creations and Microsoft Game Studios’s Project Gotham Racing 4 is a solid addition to anybody’s 360 racing library. It’s fast, fun, and gorgeous. It’s not perfect and has some serious issues but still stands as one of the superior racing games of the HD generation.

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Metroid (MB Hall of Fame Inductee)

Metroid
Hall of Fame Inductee
Metroid
Original Release: 1987 (NES)
Designed by: Hiroji Kiyotake and Yoshio Sakamoto
Produced by: Gunpei Yokoi
Developed by: Nintendo
Published by: Nintendo

If Super Mario Bros. was the first platform game that felt like an adventure, Metroid was the first platform game that felt like an epic event. Never before had a game’s environment felt so real as well it was also one of the first games to give the player a choice in how they wanted to explore the game. While The Legend of Zelda predates Metroid in Japan, for American gamers, this was their first window into seeing the future of gaming.

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Montreal Canadiens Reward Jaroslav Halak with Trade to St. Louis

 
Photo Credit: Pittsburgh Post-Gazette

The Montreal Canadiens have continued their long tradition of trading away key players of their hockey team for literally nothing. I think it’s my fault because I was born. I keep asking my Dad if the Habs pulled this crap when he was younger and he always looks back at me and laughs, saying that back in his day the Habs were too busy winning Stanley Cups for stupid stuff like that to happen.

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Montreal Canadiens Trade Jaroslav Halak

Interview with Matthew Doucette of Xona Games

Xona Games 

A few weeks ago I did an interview with Matthew Doucette of Xona Games. It was a really good interview and I’ve received quite a bit of positive feedback from the interview. It had previously been only available in the middle of one of the weekly video game podcasts but I’ve decided to make it avaliable as its own separate download in its entirety. We talk about one of the best games currently on the Xbox Live Indie service, Decimation X; as well as the upcoming Duality ZF. Matthew also shares his opinions on what its like being an indie developer and how interesting a road its been for him and his brother Jason (the two of them comprise the entire staff of Xona Games).

It’s really worth the listen and if you have an Xbox 360, I highly suggest you pick up Decimation X. It only costs around $1. Personally, I can’t wait to get Duality ZF in my hands.

Right click to download and listen to my interview with Matthew Doucette of Xona Games – 39 mins (35.9MB)