Blog Archives
Weekly Video Game Post–August 3, 2010
Weekly Video Game Podcast – August 2, 2010 <61 mins (55.8 MB)>
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- Jamie Gore and Chris Karpyszyn
- I almost had this podcast out on time
- Shorter than normal because there’s not much to talk about
- Remember all those Nintendo printing money jokes? Well, maybe they should have printed more and stuffed it under a mattress because they seemed to have lost their printing press
- We talk pirates and not the parrot-loving kind
- Continue reading for sales figures from the week of July 24 and other stuff (all sales figures come from www.vgchartz.com)
1942 (MB Hall of Fame Inductee)
Hall of Fame Inductee
1942
Original Release: 1984 (Arcade)
Designed by: Yoshiki Okamoto
Developed by: Capcom
Published by: Capcom
The fact that 1942 was the first successful shoot-em-up for the start-up Capcom back in 1984 is something that could not have been predicted by most. 1942 was not Capcom’s first game in the genre. Nor was it its best-looking or complex at the time. However, 1942 still managed to be a huge success for the company and took away many quarters from much more impressive looking games. Its simple charm was seen by most as a good thing. Even today, with the game looking like an antique even compared to other 2D shoot-em-ups, it still can entice gamers to lose hours in trying to fight off enemy ships while flying loop-de-loops.
Weekly Video Game Post – May 6, 2010
Weekly Video Game Podcast – May 6, 2010 <119 mins (108 MB)>
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- Jamie Gore and Chris Karpyszyn
- It’s been awhile but this might be our best podcast ever (definitely the longest)
- This is the podcast and post that Windows Live Writer doesn’t want you to see (seriously…how can a saved file that I was in the middle of working on just decide to vanish)
- Activision and Bungie, sitting in a tree, K-I-S-S-I-N-G!
- All our sales data comes from www.vgchartz.com
- Continue reading for this past week’s release dates and expanded sales figure
Ghosts ‘n’ Goblins (MB Hall of Fame Inductee)
Hall of Fame Inductee
Ghosts ‘n’ Goblins
Original Release: 1985 (Arcade)
Designer: Tokuro Fujiwara
Developed by: Capcom
Published by: Capcom
Many people remember Capcom’s Ghosts ‘n’ Goblins for one reason: underwear. While it probably wasn’t the hook that Capcom was looking for, most people giggled when seeing Sir Arthur run around in his boxers trying to fight off evil demonic creatures. However, what kept players coming back to the game was the interesting game design, nice looking graphics, and addictive gameplay. Even though it was a side-scrolling action-platformer, it still managed to be one of the most popular and profitable games in the arcades in the middle of the 80s. It also proved to have a strong shelf life on the home console front.
Mega Man (Video Game Review)
Video Game Review
Mega Man
NES
1987
Developed by: Capcom
Published by: Capcom
During the early days of the NES, there weren’t that many games that were a step above what you’d find in the arcade. While Nintendo was leading the charge with titles like Mario, Zelda, and Metroid, the third-parties were content with releasing ports of their arcade titles and blatant rip-offs of Mario. Capcom defied this image by releasing Mega Man. It was an action platformer with some pretty clever design elements that were unique for the time. Even today, the level design and ingenuity of the title make it very fun to play. However, the difficulty level is quite high and as your progress towards the final levels, it becomes incredibly hard. Also, the controls could have been better. Still, Mega Man is a solid title for the NES.
Weekly Video Game Post – Jan. 14, 2009
Weekly Video Game Podcast – Jan 14, 2009 <48 mins (21.8 MB)>
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- Jamie Gore and Chris Karpyszyn
- I explain how capitalism works and why you can’t buy the game you’ve been waiting for from a mom and pop store
- This week it’s my turn to be cranky; although cranky might be an understatement
- Most of this podcast was just myself and Chris arguing with each other
- If only Skype could make it possible for both of us to inflict harm upon one another, we’d probably have the best show on the Internet
- All our sales data comes from www.vgchartz.com
- Continue reading for all the release dates and expanded sales figure
Weekly Video Game Post – Dec. 27, 2009
Weekly Video Game Podcast – Dec. 27, 2009 67 mins (30.7 MB)
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- Jamie Gore and Chris Karpyszyn
- Finally back with a lot of news and info
- Lots of holiday specials with lots of cheap games to download
- Capcom isn’t confident that Dead Rising 2 is going to be a good game (there, I said it).
- All our sales data comes from www.vgchartz.com
- Continue reading for all the release dates and expanded sales figures
Mega Man 3 (Video Game Review)
Video Game Review
Mega Man 3
Nintendo Entertainment System
1990
Developer: Capcom
Publisher: Capcom
There is a furious debate between hardcore Mega Man fans about which game is the best in the series. Some argue that Mega Man 3 is the best Capcom ever put out. If that’s the case, then the series as a whole is not as good as its reputation makes it out to be. As a NES platformer, it is a respectable effort but as a staple of the series, it is far from it.
Vulgus (Video Game Review)
Video Game Review
Vulgus
Arcade
1984
Developer: Capcom
Publisher: Capcom, SNK
Capcom isn’t notorious for having great shoot-em-ups but their first video game ever was a vertical shooter. Vulgus, co-published with SNK, was a solid arcade game that took in quite a bit of quarters back in the day. While there are more sophisticated shooters now, it still is an enjoyable diversion that provides a formidable challenge.



