Blog Archives
Weekly Video Game Post–January 8, 2011
Weekly Video Game Podcast – January 8, 2012 <14 mins (9.5 MB)>
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- Due to technical difficulties, this is a shorter than normal podcast; just sales and game release information
- Continue reading for sales figures from the week of December 24th and other stuff (all sales figures come from www.vgchartz.com)
Weekly Video Game Post–January 3, 2012
Weekly Video Game Podcast – January 2, 2012 <69 mins (47.5 MB)>
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- Jamie Gore and John Teodoro
- The Top 10 Games of 2011 Podcast
- Sorry, Just Dance 3 did not make the list
- Continue reading for sales figures from the week of December 24th and other stuff (all sales figures come from www.vgchartz.com)
Adventure Island (Video Game Review)
Video Game Review
Adventure Island
Nintendo Entertainment System
1988
Developed by: Escape/Hudson Soft
Published by: Hudson Soft
Despite Super Mario Bros. creating a renaissance for games after the Video Game Crash of 1983, it made it almost impossible for good platformers to get their moment in the sun. Why play anything else when there’s Super Mario Bros. available. While Hudson’s Adventure Island isn’t anywhere as good as Mario’s first platformer, it still provides as decent experience in the genre. It does have a few problems such as its difficulty level, the weird continue system, and it’s uninspiring level design. Still, the quest of Master Higgins still provides from some decent platforming entertainment that is good for those who like this type of game to give a try.
The Top 10 Games of 2011
It’s the New Year so it’s time again to look at last year. 2011 was a good year for games. It wasn’t a particularly outstanding year but it did provide enough solid gaming to keep us entertained. What’s interesting about this list is that there is only one new IP throughout; the rest are all sequels (or prequels). Maybe the big reason why this hasn’t been a stellar year is because innovation is stifled by game companies sheltering themselves with familiar names to stay on the safe side. Even then, some franchises like Elder Scrolls offered up experiences that weren’t just about HD graphics but gave us games so large in scope that they seemed unimaginable five years ago. While the industry still waits for the next big thing, there were still plenty of great games (and a few instant classics) worth playing. If you haven’t played the following games in 2011, there’s nothing like starting the New Year right with these ten titles.
Weekly Video Game Post–December 25, 2011
Weekly Video Game Podcast – December 25, 2011 <77 mins (52.6 MB)>
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- Jamie Gore and John Teodoro
- Podcast delivered despite being pretty awfully sick all week
- I don’t hate Nintendo but for this podcast, I really hate Nintendo
- Seriously Nintendo, make with the games on the Virtual Console…and bring back IPs like Pikmin, WarioWare, Advance Wars, and Kid Icarus (no, that Sin and Punishment knockoff doesn’t count)
- Speaking of downloadable games and hate, I really tear Sony a new one; do they not want me to use my PSP anymore?
- Microsoft got off easy…lucky them
- Continue reading for sales figures from the week of December 17th and other stuff (all sales figures come from www.vgchartz.com)
Weekly Video Game Post–December 18, 2011
Weekly Video Game Podcast – December 18, 2011 <67 mins (46.0 MB)>
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- Jamie Gore and John Teodoro
- First podcast in a long time. Let’s hope this starts to be a regular thing again instead of a special edition.
- Sales are up big time due to the holiday season
- How is the PlayStation 3 sitting atop worldwide sales for 2011? John and I talk about Sony’s 2011 in this week’s podcast
- It’s about time people bought the 3DS. It only took a Zelda game and two Mario titles to make people want to buy the machine.
- Continue reading for sales figures from the week of June 25th and other stuff (all sales figures come from www.vgchartz.com)
Weekly Video Game Post – July 10, 2011
Weekly Video Game Podcast – July 10, 2011 <40 mins (18.8 MB)>
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- Jamie Gore and Chris Karpyszyn
- Slow news week so Chris decides to kill all chance for him to get a job in the games industry
- We talk about E3 for the last time this year (hopefully)
- Continue reading for sales figures from the week of June 25th and other stuff (all sales figures come from www.vgchartz.com)
Dr. Mario Online Rx (Video Game Review)
Video Game Review
Dr. Mario Online Rx
Nintendo Wii (WiiWare)
2008
Developed by: Akira
Published by: Nintendo
If the NES version of Tetris had multiplayer, then perhaps it would have been the king puzzle game in my house growing up. Instead, Dr. Mario was the game that caused intense battles between family members in my household as challenges were made and thumbs ached. With the exception of the Gamecube, Nintendo has ported Dr. Mario over to ever home console they’ve ever made. The Wii is no exception and it’s version of Dr. Mario, titled Dr. Mario Express Rx, is probably the best edition ever made.



