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E3 2011 Recap Podcasts

E3 2011 – Day 1 Recap (Microsoft, EA, Ubisoft, Sony) <80 mins – 74.8 MB>
^right click to download^

E3 2011 – Day 2 Recap (Nintendo) <26 mins – 12.4 MB>
^right click to download^

Better late than never some might say but these podcasts are disgustingly late. Hopefully these will be the last items to ever be massively delayed on this site again. There will be a bunch of new content popping up on the site this weekend as the site once again returns to normal. Starting today, all the normal features are back and there will be daily updates (mostly) on a regular basis everyday.

I finally got my new audio equipment in so the podcast quality starting with the Day 2 Recap should be much better (at least when it’s me on the mic.). I re-recorded the Day 2 Recap so I could try out the new equipment. I still have some tinkering to do but it still sounds great. In fact, the quality is so good that I was able to finalize the recording at 64kbps instead of 128 to save on space and there doesn’t seem to be any degradation of quality. If you notice any problems or have some suggestions on how I can improve the audio, please leave me a comment below or send me an e-mail at jgore@madnessbrewing.com

Thanks again to Chris Karpyszyn and Steve Wood for helping out with the Day 1 recap. If you’re interested in Chris’s ramblings, head over to his site at www.chriskarypszyn.com.

Weekly Video Game Podcast – June 5, 2011

Weekly Video Game Podcast – June 5, 2011 <49 mins (45.1 MB)>
^Right click to download^

- Jamie Gore and Chris Karpyszyn
- We review E3 which could either be a dud year or very exciting
- There are decent odds that Sony and Nintendo screw up their respective system launches
- All the while, Microsoft continues to ring in new system sales.

Any questions or comments about the podcasts or anything can be sent to jgore@madnessbrewing.com.

BREAKING NEWS PODCAST: Wii 2 Announcement – Reaction and Speculation

 BREAKING NEWS PODCAST – Wii 2 Announcement – Reaction and Speculation
<20 mins (18.2 MB)>    ^ Right click to save ^

Nintendo has finally made it official and announced the successor to the Wii; something that the industry analysts have been predicting since 2008. Chris Karpyszyn and I discuss what this means for Nintendo and whether or not they can stop losing market share to the other companies. We also talk about the Playstation Network outage that doesn’t appear to be ending anytime soon.

Chris and I will be back again on Thursday to discuss this further as more news leaks as well as other items in the world of gaming including Portal 2 and the first month of the Nintendo 3DS. The Weekly Movie Podcast will also be released sometime tomorrow.

These breaking news podcasts are going to be a new feature of the site when major news goes down in the subject areas that are covered in this site (for example, Montreal and Canadian news, film, and gaming). If you have any questions or comments about the podcast, send them to jgore@madnessbrewing.com. I know there was an issue with my audio side as it sounds more like AM quality than FM quality but I think it’s because I deleted my master by mistake and had to take the audio from the Skype conversation between me and Chris instead.

 

Orb 3D (Video Game Review)

Video Game Review
Orb 3D
Nintendo Entertainment System
1991
Developed by: Hi Tech Expressions
Published by: Hi Tech Expressions

Pong like games have been the basis for some notable titles through the years. Breakout and Arkanoid are examples of games that have taken a simple idea, added a few gameplay mechanics and have ended up becoming great games. Hi Tech Expressions’s Orb 3D not only takes the key concepts of Pong and make it its own but radically changes what we’ve come to expect from the paddle-based games. It’s different and fun but not without its flaws. Still, Orb 3D ends up giving the player an enjoyable experience that is unique from other things on the NES.

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The Top 10 Video Games of 2010

Another year, another top ten list for video games. Unlike last year where it was a bit difficult to come up with a top ten list, this year there were only a few titles that I feel one could argue could have made this list that aren’t on my list. Actually, I was not too surprised that Screwattack had nine out of the ten games I picked on their top ten list. Additionally, Gametrailers only had a top five but all five were games from my top ten list. Even though my list is being published last (I usually publish it on New Year’s Day), the list has essentially been in the bag for almost two weeks now. Had I published it earlier, I could have accused other sites of ripping me off. However, I think it’s because there were very few MUST OWN!!! games this year that it’s no surprise that there is quite a bit of consensus across the Internet. The last couple of years there has been major differences between the lists of most outlets. Now, it almost seems unanimous.

There will be a special Weekly Video Game Podcast posted tomorrow featuring myself and Chris Karpyszyn where we’ll look at the list and discuss it. There will be a supplemental podcast on Monday where we quickly talk about this list and compare it to the previous years. The second podcast almost didn’t exist as we were wrapping up the first one and then we started talking about the last year and the year before that. Before I knew it, we had talked for half-an-hour. Once the podcasts are posted, they’ll be linked to on the front page as well as this article.

Whether you agree with this list or hate it, say something about it. Leave a comment at the bottom or send me an e-mail at madnessbrewing@gmail.com and I’ll read your comments during the next Weekly Video Game Podcast,

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Weekly Video Game Post–September 15, 2010

Weekly Video Game Podcast – September 15, 2010 <85 mins (77.2 MB)>
^ right click to save

  • Jamie Gore and Steve Wood (and featuring Chris Karpyszyn)
  • Due to too many issues, this podcast is actually two weeks of recorded material rolled into one
  • I think we may have talked more about Duke Nukem: Forever than Halo: Reach
  • At least video game sales are beginning to pick up (Metroid’s sales are surprisingly high)
  • Continue reading for sales figures from the week of August 21 and other stuff (all sales figures come from www.vgchartz.com)

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Weekly Video Game Post–August 30, 2010

Weekly Video Game Podcast – August 30, 2010 <53 mins (48.4 MB)>
^ right click to save

  • Jamie Gore and Steve Wood
  • Not much to talk about so I talk about why there was nothing happening on the site last week
  • At least this week looks to be better as this podcast is out on time (for a change).
  • Kane & Lynch 2 didn’t do so well. Only one person that I know of is surprised.
  • I’m not expecting big things for Metroid: Other M either.
  • Continue reading for sales figures from the week of August 21 and other stuff (all sales figures come from www.vgchartz.com)

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Weekly Video Game Post–August 24, 2010

Weekly Video Game Podcast – August 23, 2010 <61 mins (57.7 MB)>
^ right click to save

  • Jamie Gore and Chris Karpyszyn
  • Apparently, people like football games.
  • I really don’t think go-karting will sell a single copy of Gran Turismo 5
  • Likewise, I don’t think the Corvette license would sell any extra copies of Mario Kart
  • I apologize for the audio issues. I’ve been having problems with my recording software. The podcast is still plenty listenable but instead of sort-of FM quality this week, the podcast is really-like AM quality.
  • Continue reading for sales figures from the week of July 31 and other stuff (all sales figures come from www.vgchartz.com)

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Weekly Video Game Newsletter– August 20, 2010–Issue #4

Madness Brewing Newsletter Aug 20

^right click to download the newsletter^

Here’s the latest issue of the Weekly Video Game Newsletter. It’s actually been several weeks since the last one was published so I included a bunch of sales figures and release dates from the weeks missing on top of all the info about the stuff that came out this week and how well (or horribly) stuff sold the week of August 7th (courtesy of VGChartz.com).

Gradius (Video Game Review)

Video Game Review
Gradius
Nintendo Entertainment System
1986
Developed by: Konami
Published by: Konami

If it weren’t for one special thing about Gradius for the NES, the game would be an average shoot-em-up for the system. The power-up selector made Gradius a worthwhile game. Not only does it make it better than most of the games in its genre on the NES but also makes it a standout game compared to titles of the same genre on more powerful systems. Konami got lucky with Gradius because aside from this major part of gameplay, the game at its core feels very generic. Still, Gradius is still an enjoyable game.

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