Well, it took much longer than I anticipated but here’s the latest edition of the Weekly Video Game Newsletter. I should be back to having it as a weekly feature. I already have several things written for next week’s issue so it shouldn’t be a problem unless something comes up like it has the last couple of weeks.
Inside you’ll find a full review of the E3 conference that took place a few weeks ago. I also voice list the games to keep an eye out for. There are also several reviews and Hall of Fame write ups, a look at Rockstar games throughout the last couple of years, and an analysis of the first week of sales for the two biggest games of the year so far: Super Mario Galaxy 2 and Red Dead Redemption. It’s a whopping 20 pages so there’s plenty of material to feast on.
The Weekly Video Game Podcast will be up on Tuesday. I spent way too much time fighting with the columns to work in Microsoft Word for the newsletter. The podcast is looking to be around 90 minutes long and is very light on E3 nonsense. It’s definitely going to be good stuff.
The Weekly Movie Podcast will be up Tuesday night supported by three movie reviews (of movies that are still in theatres!!!).
Hall of Fame Inductee 1942 Original Release: 1984 (Arcade) Designed by: Yoshiki Okamoto Developed by: Capcom Published by: Capcom
The fact that 1942 was the first successful shoot-em-up for the start-up Capcom back in 1984 is something that could not have been predicted by most. 1942 was not Capcom’s first game in the genre. Nor was it its best-looking or complex at the time. However, 1942 still managed to be a huge success for the company and took away many quarters from much more impressive looking games. Its simple charm was seen by most as a good thing. Even today, with the game looking like an antique even compared to other 2D shoot-em-ups, it still can entice gamers to lose hours in trying to fight off enemy ships while flying loop-de-loops.
Hall of Fame Inductee Ghosts ‘n’ Goblins Original Release: 1985 (Arcade) Designer: Tokuro Fujiwara Developed by: Capcom Published by: Capcom
Many people remember Capcom’s Ghosts ‘n’ Goblins for one reason: underwear. While it probably wasn’t the hook that Capcom was looking for, most people giggled when seeing Sir Arthur run around in his boxers trying to fight off evil demonic creatures. However, what kept players coming back to the game was the interesting game design, nice looking graphics, and addictive gameplay. Even though it was a side-scrolling action-platformer, it still managed to be one of the most popular and profitable games in the arcades in the middle of the 80s. It also proved to have a strong shelf life on the home console front.
Video Game Review Mega Man NES 1987 Developed by: Capcom Published by: Capcom
During the early days of the NES, there weren’t that many games that were a step above what you’d find in the arcade. While Nintendo was leading the charge with titles like Mario, Zelda, and Metroid, the third-parties were content with releasing ports of their arcade titles and blatant rip-offs of Mario. Capcom defied this image by releasing Mega Man. It was an action platformer with some pretty clever design elements that were unique for the time. Even today, the level design and ingenuity of the title make it very fun to play. However, the difficulty level is quite high and as your progress towards the final levels, it becomes incredibly hard. Also, the controls could have been better. Still, Mega Man is a solid title for the NES.
Video Game Review Mega Man 3 Nintendo Entertainment System 1990 Developer: Capcom Publisher: Capcom
There is a furious debate between hardcore Mega Man fans about which game is the best in the series. Some argue that Mega Man 3 is the best Capcom ever put out. If that’s the case, then the series as a whole is not as good as its reputation makes it out to be. As a NES platformer, it is a respectable effort but as a staple of the series, it is far from it.
Video Game Review Vulgus Arcade 1984 Developer: Capcom Publisher: Capcom, SNK
Capcom isn’t notorious for having great shoot-em-ups but their first video game ever was a vertical shooter. Vulgus, co-published with SNK, was a solid arcade game that took in quite a bit of quarters back in the day. While there are more sophisticated shooters now, it still is an enjoyable diversion that provides a formidable challenge.