Game Boy

Weekly Video Game Post–August 6, 2012


Weekly Video Game Podcast – August 6, 2012 <39 mins (36.2 MB)>
^ right click to save

  • We all know that the Wii is in lame duck mode but what’s the Xbox 360 and the PS3’s excuse?
  • Don’t worry; Madden comes out in a few weeks and then it’ll be September and there will be lots of video game news to talk about
  • Continue reading for sales figures from the week of July 21st and 28th and other stuff (all sales figures come from


Super Mario Land (Video Game Review)

Video Game Review
Super Mario Land
Nintendo Game Boy
Developed by: Nintendo
Published by: Nintendo

It feels like it is near-impossible for Nintendo to make a bad traditional Mario platformer. Even though Super Mario Land for the original Game Boy looks extremely primitive, it is still one of the best in the series. It might be a bit rough around the edges and looks and handles differently than most Mario games, but it provides one of the best platforming experiences on any system.


Roundtable Podcast #005 – Portable Gaming

Roundtable Podcast #005 – Portable Gaming  <56 mins (25.6 MB)>
  ^ right click to save

  • Rounding out our series of discussions on console-based gaming, Chris and I talk about the various portable systems on the market: the DS, PSP, and even the iPhone. Actually, the podcast wasn’t even supposed to be about the iPhone but it ends up taking up a large chunk of time as we talk  about both the possibility of it being a DS killer and how it may be a horrible platform for gaming. We mention the PSP as well and all its potential it squandered away.
  • Next week’s Roundtable Podcast we will be discussing state of PC gaming and probably gush about how we love Steam. If you have any questions or comments for us, send them to and we’ll get to them on air.

Tetris DX (Video Game Review)

Video Game Review
Tetris DX
Game Boy Color
Developer: Nintendo
Publisher: Nintendo

Tetris is probably the most famous electronic puzzle game in the world. The pride of Soviet Russia, Tetris has swept the world by storm. Even though The Tetris Company has strict guidelines as to what can be done in any iteration of a Tetris game, hardcore Tetris fanatics have argued that the newer games make things easier which dilutes the game. Back before you could hold items and other gimmicks, you had basic Tetris which allowed only for the player to view the next block and that’s about it. The Game Boy made its name because Nintendo was smart enough to give a version of Tetris away with the system as a pack-in title. Years after the initial release, Nintendo re-released Tetris for the Game Boy Color. Nintendo’s Tetris DX’s refinements were small in number but big in importance. This is the best version of Tetris outside of an actual arcade cabinet.