It’s the New Year so it’s time again to look at last year. 2011 was a good year for games. It wasn’t a particularly outstanding year but it did provide enough solid gaming to keep us entertained. What’s interesting about this list is that there is only one new IP throughout; the rest are all sequels (or prequels). Maybe the big reason why this hasn’t been a stellar year is because innovation is stifled by game companies sheltering themselves with familiar names to stay on the safe side. Even then, some franchises like Elder Scrolls offered up experiences that weren’t just about HD graphics but gave us games so large in scope that they seemed unimaginable five years ago. While the industry still waits for the next big thing, there were still plenty of great games (and a few instant classics) worth playing. If you haven’t played the following games in 2011, there’s nothing like starting the New Year right with these ten titles.
Well, it took much longer than I anticipated but here’s the latest edition of the Weekly Video Game Newsletter. I should be back to having it as a weekly feature. I already have several things written for next week’s issue so it shouldn’t be a problem unless something comes up like it has the last couple of weeks.
Inside you’ll find a full review of the E3 conference that took place a few weeks ago. I also voice list the games to keep an eye out for. There are also several reviews and Hall of Fame write ups, a look at Rockstar games throughout the last couple of years, and an analysis of the first week of sales for the two biggest games of the year so far: Super Mario Galaxy 2 and Red Dead Redemption. It’s a whopping 20 pages so there’s plenty of material to feast on.
The Weekly Video Game Podcast will be up on Tuesday. I spent way too much time fighting with the columns to work in Microsoft Word for the newsletter. The podcast is looking to be around 90 minutes long and is very light on E3 nonsense. It’s definitely going to be good stuff.
The Weekly Movie Podcast will be up Tuesday night supported by three movie reviews (of movies that are still in theatres!!!).
This article was originally intended to be included in the Weekly Video Game Newsletter last week but due to some issues (both website and non-website), the newsletter was never published. Instead of putting out two newsletters this week, I figure it would just be better to post this article online rather than as an exclusive article for a second newsletter. Therefore, there will only be one newsletter this week as usual..
There was a lot of hype going into the 2010 Electronic Entertainment Expo (E3). For the first time in a while it felt like all three major console manufacturers were destined to shine at the event. What transpired last week in Los Angeles was a bit bizarre. Microsoft, Nintendo, and Sony did not hold back and did their best to win over the confidence of both the media and consumers. The reactions between media outlets and gamers may differ but this E3 really showed that the industry is moving into two separate directions.
Not much surprise from the Xbox 360 event at E3. Most of it was for Natal/Kinect. It’s interesting…I guess. Microsoft decided to show off their heavy-hitting hardcore games with Halo, Gears of War, and Call of Duty represented at the beginning.
I had some technical issues with the second half of the show so that’s why it seems a bit short. However, I ran down the entire event before everything went haywire. If I’m a bit distracted at times, it’s because I was flooded with a few messages about the technical issue and was trying to correct things while doing everything live.
The next show will be at 6:30 eastern where I’ll be covering the EA presser. I’ll be taking to the air live on WRGT Radio to talk about the event. You can call in at (262) 672-4263 or the Skype address gametalkradio. You can also send any questions you have to email@example.com and I can answer them on air.