Mario

The Top 10 Games of 2012

Another year in the books and another top ten list for games. It’s been a bit of a weird year: two system launches, multiple game delays, and nothing groundbreaking. Still, it’s not like there weren’t any great games in 2012; this list doesn’t have contain any mediocrity. Considering that a number of titles on this list were smaller releases, maybe there are a few here that you haven’t played. This isn’t an isolated opinion; many other media outlets had a number of, if not a majority of the titles on their top games list, made by companies that are not household names. It’s a bit weird that many of the best titles of the year came from obscure place but, then again, 2012 was a pretty bizarre year in gaming. (more…)

Post-E3 2012 Podcasts

Better late than never…maybe. Finally, here are the three podcasts that I did with Chris Karpyszyn and Steve Wood where we discussed the keynote presentations of each of the console manufacturers (Chris was absent for the Nintendo podcast). I apologize for not getting them out sooner but multiple issues popped up that prevented me from getting them out in a timely fashion. I actually enjoyed listening to shows again and all three of the podcasts may go to show how much of a dud E3 was this year since even though these podcasts are coming out over a month after the event, there’s been very little happening in the games industry to have made these podcasts seem irrelevant. The holiday season March 2013 should be an interesting time to be playing video games.

Right click to download the various podcasts

Microsoft E3 2012 Keynote Recap <39 mins – 35.4MB>

Sony E3 2012 Keynote Recap <36 mins – 32.9MB>

Nintendo E3 2012 Keynote Recap <50 mins – 45.7MB>

Weekly Video Game Post–January 3, 2012

Weekly Video Game Podcast – January 2, 2012 <69 mins (47.5 MB)>
^ right click to save

  • Jamie Gore and John Teodoro
  • The Top 10 Games of 2011 Podcast  
  • Sorry, Just Dance 3 did not make the list
  • Continue reading for sales figures from the week of December 24th and other stuff (all sales figures come from www.vgchartz.com)

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The Top 10 Games of 2011

It’s the New Year so it’s time again to look at last year. 2011 was a good year for games. It wasn’t a particularly outstanding year but it did provide enough solid gaming to keep us entertained. What’s interesting about this list is that there is only one new IP throughout; the rest are all sequels (or prequels). Maybe the big reason why this hasn’t been a stellar year is because innovation is stifled by game companies sheltering themselves with familiar names to stay on the safe side. Even then, some franchises like Elder Scrolls offered up experiences that weren’t just about HD graphics but gave us games so large in scope that they seemed unimaginable five years ago. While the industry still waits for the next big thing, there were still plenty of great games (and a few instant classics) worth playing. If you haven’t played the following games in 2011, there’s nothing like starting the New Year right with these ten titles.

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Dr. Mario Online Rx (Video Game Review)


Video Game Review
Dr. Mario Online Rx
Nintendo Wii (WiiWare)
2008
Developed by: Akira
Published by: Nintendo

If the NES version of Tetris had multiplayer, then perhaps it would have been the king puzzle game in my house growing up. Instead, Dr. Mario was the game that caused intense battles between family members in my household as challenges were made and thumbs ached. With the exception of the Gamecube, Nintendo has ported Dr. Mario over to ever home console they’ve ever made. The Wii is no exception and it’s version of Dr. Mario, titled Dr. Mario Express Rx, is probably the best edition ever made.

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Super Mario Land (Video Game Review)


Video Game Review
Super Mario Land
Nintendo Game Boy
1989
Developed by: Nintendo
Published by: Nintendo

It feels like it is near-impossible for Nintendo to make a bad traditional Mario platformer. Even though Super Mario Land for the original Game Boy looks extremely primitive, it is still one of the best in the series. It might be a bit rough around the edges and looks and handles differently than most Mario games, but it provides one of the best platforming experiences on any system.

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E3 2011 Recap Podcasts

E3 2011 – Day 1 Recap (Microsoft, EA, Ubisoft, Sony) <80 mins – 74.8 MB>
^right click to download^

E3 2011 – Day 2 Recap (Nintendo) <26 mins – 12.4 MB>
^right click to download^

Better late than never some might say but these podcasts are disgustingly late. Hopefully these will be the last items to ever be massively delayed on this site again. There will be a bunch of new content popping up on the site this weekend as the site once again returns to normal. Starting today, all the normal features are back and there will be daily updates (mostly) on a regular basis everyday.

I finally got my new audio equipment in so the podcast quality starting with the Day 2 Recap should be much better (at least when it’s me on the mic.). I re-recorded the Day 2 Recap so I could try out the new equipment. I still have some tinkering to do but it still sounds great. In fact, the quality is so good that I was able to finalize the recording at 64kbps instead of 128 to save on space and there doesn’t seem to be any degradation of quality. If you notice any problems or have some suggestions on how I can improve the audio, please leave me a comment below or send me an e-mail at jgore@madnessbrewing.com

Thanks again to Chris Karpyszyn and Steve Wood for helping out with the Day 1 recap. If you’re interested in Chris’s ramblings, head over to his site at www.chriskarypszyn.com.

Weekly Video Game Podcast – June 5, 2011

Weekly Video Game Podcast – June 5, 2011 <49 mins (45.1 MB)>
^Right click to download^

– Jamie Gore and Chris Karpyszyn
– We review E3 which could either be a dud year or very exciting
– There are decent odds that Sony and Nintendo screw up their respective system launches
– All the while, Microsoft continues to ring in new system sales.

Any questions or comments about the podcasts or anything can be sent to jgore@madnessbrewing.com.

Mario Kart 64 (Video Game Review)

Video Game Review
Mario Kart 64
Nintendo 64
1997
Developed by: Nintendo
Published by: Nintendo

Mario Kart 64 by Nintendo might be the perfect video game. It’s fun, easy to play, fun, beautiful in its perfect balance of simplicity and chaos, and most importantly, fun. If you play Mario Kart 64 and don’t have any fun, you may be dead inside. Sure, the graphics are slightly above what some would consider rudimentary 3-D and there are plenty of other games that offer a bunch of other options way beyond what Mario Kart 64 offers but few can come close to touching Mario Kart 64 in terms of overall quality. Many of the kart racers that were released after Mario Kart 64 were akin to being a jack of all trades but master of none. Mario Kart 64 takes the core gameplay of kart racing and perfected it. Legitimately, if Mario Kart 64 is the only kart racer that you have ever played and then you play something else, chances are you’ll be sadly disappointed by the new game and go right back to Mario Kart 64.

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Weekly Video Game Post – April 10, 2010

Right click to download podcast

Weekly Video Game Podcast – Apr. 10, 2010 <83 mins (75.5 MB)>
^ right click to save

  • Jamie Gore, Chris Karpyszyn and Steve Wood
  • This is the 50th podcast on the site. We’re just getting started…
  • I’ve scientifically proved that Sega sucks. Yay science!
  • Mario vs. Sam Fisher. Winner: EVERYONE!
  • All our sales data comes from www.vgchartz.com
  • Continue reading for this past week’s release dates and expanded sales figure

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