Things have been very crazy for me the last couple of weeks. It seems like I haven’t been able to put much time into the site since E3 (although admittedly, I was so burned out with dealing with so much stupidity around the event that I was burned out on the whole Internet thing). In the last two weeks, I’ve written quite a bit of stuff on my way to and from work but haven’t had time to sit down and edit it. Likewise, Chris and I have gotten together to record several podcasts but I just haven’t had the time to work on the post-production stuff. So, not wanting our work to go to waste, I decided to post a “weekly” video game podcast so that people know that the site isn’t dead and that we have been working on some stuff. It’s basically two podcasts spliced into one as I removed some of the less interesting stuff and other stuff that we had talked about twice during both recordings.
There will be a podcast on Monday (we’re recording it in a couple of hours and I plan on editing it so that it’s available Monday evening). I also have a massive amount of reviews (both video game and film) that are coming up in the next couple of days. When I mean tons, I mean close to a dozen reviews up on the site by Wednesday. I’ll also begin the daily rants tomorrow (I’m putting the finishing touches up on one right now). For those that enjoy coming to my site but have been annoyed by the lack of posts, I apologize. However, I’m not going to post stuff because I feel I have to post stuff. I want to make sure that the work I’m putting into this site is a labour of love rather than just hard labour. I’m working on some projects for the site that will hopefully mean bigger and better things around this corner of cyberspace.
Two last quick notes: the video game newsletter will now be published on Wednesdays now (which makes things much easier for me if post-production of the podcast or editing of the newsletter goes awry) and Madness Brewing Live has moved to 8:30 eastern on Wednesdays but remains on the air at WRGT Radio
Continue reading for the game sales charts for the last two weeks (all sales figures comes from www.vgchartz.com) as well as the release lists for games at retail for the last two weeks.
Video Game Review Muramasa: The Demon Blade Nintendo Wii 2009 Developed by: Vanillaware Published by: Ignition Entertainment
It’s easy to fall in love with Muramasa: The Demon Blade although it’s likely that not most people will. It’s not that it’s a bad game that has a certain amount of charm to it but it’s because this fantastic game is published by Ignition Entertainment; a small third-party publisher. Titles published on the Wii by the small guys rarely make it into the hands of most people. It’s a shame because not only is Muramasa a gorgeous looking game but it’s extremely fun as well. It borrows enough from crowd-favourites like Castlevania and Viewtiful Joe to satisfy those who are completely perplexed by the game’s story (which will be anyone who isn’t Japanese). The game does drag at times but, even then, it will be very hard to put down the controller.
The second issue of the Weekly Video Game Newsletter is now up. It’s a bit heavy at 12 pages although that’s nothing compared to next week’s issue now that the site is back up and running as I’m working on several interesting articles. I haven’t decided yet if I’m going to split next week’s issue in two and release another issue in later this week. It all depends on how busy I am.
Here’s what’s in this week’s issue:
Video Game Reviews
– Monopoly (PSP Mini) – Muramasa: The Demon Blade (Wii)
Hall of Fame Inductees
– Duck Hunt (NES)
– April Sales Figures – Game of the Year Candidates from January 2010 – Results of First Round of Video Game Hall of Fame Voting – Other Assorted Nonsense