Rare

Weekly Video Game Post – April 4, 2010

Weekly Video Game Podcast – Apr. 4, 2010 <62 mins (57.1 MB)>
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  • Jamie Gore and Chris Karpyszyn
  • Chris talks up his visit to PAX
  • I’m glad I paid half-price for my Xbox 360…because I sure as hell don’t think it’s worth paying full price for.
  • Nobody cares about Linux…people just like to bash Sony
  • All our sales data comes from www.vgchartz.com
  • Continue reading for this past week’s release dates and expanded sales figure

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Banjo Kazooie (Video Game Review)

Video Game Review
Banjo-Kazooie
Nintendo 64
1998
Developer: Rareware
Publisher: Nintendo

When the Nintendo 64 launched, they set the bar of 3D platformers way too high. Super Mario 64 was available from day one and it set everyone’s imagination on fire on the possibilities within a truly 3D landscape. After Mario though, there was a bunch of garbage. Players may have been dreaming up innovation but developers were perplexed on how to move platformers into the 3D dimension. Many were poor copycats of Mario while others were simply gimped copycats of Mario. Then Rare decided to make a game like Mario but bigger and have much more to do. Banjo-Kazooie is one of the biggest adventure games on the Nintendo 64. Sometimes bigger doesn’t necessarily mean better and for a lot that Banjo-Kazooie has going for it, it misses the boat on plenty as well.

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