Due to a near perfect storm of events, I wasn’t able to post the podcast on time despite it being finished for the last two days. It’s a pretty good podcast where Chris and I discuss the site’s top games of 2012. We also go on many tangents and go off topic quite a bit. Plus the usual bits about game sales and upcoming releases.
With all that’s been going on behind the scenes with me, the Video Game Newsletter will only resume publishing this coming Sunday or Monday. I apologize for any inconvenience but it’s been crazy hectic for me the last couple of days.
Continue reading for sales figures from the week of December 29th and other stuff (all sales figures come from www.vgchartz.com)
Another year in the books and another top ten list for games. It’s been a bit of a weird year: two system launches, multiple game delays, and nothing groundbreaking. Still, it’s not like there weren’t any great games in 2012; this list doesn’t have contain any mediocrity. Considering that a number of titles on this list were smaller releases, maybe there are a few here that you haven’t played. This isn’t an isolated opinion; many other media outlets had a number of, if not a majority of the titles on their top games list, made by companies that are not household names. It’s a bit weird that many of the best titles of the year came from obscure place but, then again, 2012 was a pretty bizarre year in gaming. (more…)
Better late than never…maybe. Finally, here are the three podcasts that I did with Chris Karpyszyn and Steve Wood where we discussed the keynote presentations of each of the console manufacturers (Chris was absent for the Nintendo podcast). I apologize for not getting them out sooner but multiple issues popped up that prevented me from getting them out in a timely fashion. I actually enjoyed listening to shows again and all three of the podcasts may go to show how much of a dud E3 was this year since even though these podcasts are coming out over a month after the event, there’s been very little happening in the games industry to have made these podcasts seem irrelevant. The holiday season March 2013 should be an interesting time to be playing video games.
I’m having some issues with the website at the moment. I’ve been trying to upload the podcast for the better part of the day and my normal blog editor is acting up. I plan on posting a new Video Game Newsletter later tonight as well as a roundtable podcast of the Xbox 360 E3 presser (the Sony one might have to wait until tomorrow). When I get the website stuff sorted out, I’ll clean up this post and make everything more presentable. Until then, check out our predictions (we were pretty close with Microsoft with the notable exception of a new console).
It’s the New Year so it’s time again to look at last year. 2011 was a good year for games. It wasn’t a particularly outstanding year but it did provide enough solid gaming to keep us entertained. What’s interesting about this list is that there is only one new IP throughout; the rest are all sequels (or prequels). Maybe the big reason why this hasn’t been a stellar year is because innovation is stifled by game companies sheltering themselves with familiar names to stay on the safe side. Even then, some franchises like Elder Scrolls offered up experiences that weren’t just about HD graphics but gave us games so large in scope that they seemed unimaginable five years ago. While the industry still waits for the next big thing, there were still plenty of great games (and a few instant classics) worth playing. If you haven’t played the following games in 2011, there’s nothing like starting the New Year right with these ten titles.