The Legend of Zelda

Nintendo E3 2010 Recap Radio Show

nintendo e3

Ubisoft and Day One E3 2010 Press Event Recap – 35 mins (16.0 MB)
^right click to download podcast^

Zelda, Metroid, Kirby, Mario, Mickey Mouse, Goldeneye and DONKEY KONG!!! Yeah, Nintendo’s show was great. Oh, and then they closed the show with the Nintendo 3DS.

Oh…and

KID ICARUS!!!

Great show…or GREATEST SHOW???

I’ll be taking to the air live on WRGT Radio again to talk about the Nintendo event at around 2:10 PM eastern and we’ll go until around 2:45PM. You can call in at (262) 672-4263 or the Skype address gametalkradio. You can also send any questions you have to madnessbrewing@gmail.com and I can answer them on air.

The Legend of Zelda: A Link to the Past (Video Game Review)

Video Game Review
The Legend of Zelda: Link to the Past
Super Nintendo
1992
Developed by: Nintendo
Published by: Nintendo

If there was any series that people had really big expectations for after the release of the Super Nintendo, it was The Legend of Zelda. Super Mario World was the largest Mario game to date with much upgraded visuals. Unlike Mario, which was a linear experience, the open-world nature of Zelda had people salivating at the potential experiences that could happen. Nintendo did not disappoint and with The Legend of Zelda: A Link to the Past, offered one of the best action-RPG experiences on the system.

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The Legend of Zelda (Video Game Review)

Video Game Review
The Legend of Zelda
Nintendo Entertainment System
1987
Developer: Nintendo
Publisher: Nintendo

While most think that Grand Theft Auto created the sandbox style of gaming, a strong argument could be made for The Legend of Zelda inventing the genre. Shigeru Miyamoto’s pet project about a boy exploring a world to get all the pieces of the Triforce and save the princess was one of the most innovative titles for its time. Even years after its release it’s still interesting and feels fresh. Perhaps Nintendo had no idea what they were about to unleash on North America in 1987 but it definitely changed how people looked at the way games can be played. It also helped that it was really good.

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