Video Games

Weekly Video Game Post–January 3, 2015

There are going to be some major changes to how video games are going to be covered on this site. Overall, there will be a reduction in coverage (more emphasis will be put on film, running, and other things). One of the major reasons for this shift is because I find writing and spending time talking about video games too laborious. It’s no longer fun to do as a hobby and every time I’ve had to pull myself away from this site for long periods of time, I didn’t really miss it all that much. Sometimes, it was a relief when I knew I couldn’t write about video games because it felt like chore. There’s too much drama and fanboy garbage that makes writing about the industry in an objective manner more work than it needs to be.

The Weekly Video Game Podcast will remain although the news that I used to put in newsletters will be added to the podcast. With that, there will no longer be any newsletters. There will also only be a few video game reviews a month along with a few feature articles about various things anniversary articles for  Super Mario Bros. 3 and Final Fantasy are in the works). Weekly video game sales will no longer be published because they are no longer reliable (due to the increasing popularity of online marketplaces) although data released by hardware and software publishers will be discussed on the podcast whenever it’s made available.

Some may not like the changes as video games have always been a big part of the site. It will still be something covered here but in a smaller role. Since I work in a very limited role with collaborators, most of the work done on the site is done by myself. I don’t take and have refused advertising and other sources of revenue to supplement my work here. This is a hobby of mine. Certain aspects of it is no longer fun and once a hobby feels like a job, it’s time to stop. I already have a full-time job (and one that I enjoy doing way more than I like talking about video games).

The podcast will resume next week as there is very little to talk about as there was very little news and only two releases on consoles (both Nintendo Virtual Console eShop releases).

This Past Week’s Downloadable Console/Handheld Game Releases
(click title for trailers)

Nintendo Wii U Pokemon Pinball: Ruby & Sapphire (GBA-Virtual Console)
Nintendo 3DS Bionic Commando: Elite Forces (GBC-Virtual Console)

This Week’s Steam Game Releases
(click title for trailers)

Ancients of Fasaria: Celestias Angelica
Catmouth Island
Crunch Time
Dr. Green

Dungeon of Gain
Fake Colours
The Ingenious Machine
– NEKOPARA Vol. 1
Pilot Brothers 2
The Race for the White House
– Shadows of War
SilverQuest: Gaiden
Star Nomad
– sZone-Online
Vintage Year
The Way of Life
WolfWars
– Xsyon – Prelude

Weekly Video Game Post–August 23, 2014

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Weekly Video Game Podcast – August 23, 2014 <12 mins – 11.1MB>
^Right click to download podcast^

On today’s podcast, I go over the video game sales for the past week (all sales figures come from www.vgchartz.com and the game releases from the past week. There are a few solid releases this week; especially for downloadable titles. Continue reading for the video game sales and the game releases (with trailers) from last week.

Also, here’s the link to my friend Travis Knight’s Indiegogo campaign that I mentioned on the podcast.

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Weekly Video Game Post–August 18, 2014

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Weekly Video Game Podcast – August 18, 2014 <21 mins – 18.8MB>
^Right click to download podcast^

On today’s podcast, I go over the video game sales for the past two weeks (all sales figures come from www.vgchartz.com). I also go over the game releases from the past week. Even though we’re in the usual summer slump, it seems like there is something for everyone this week no matter what system/platform you favour (unless you play your games on a Sega Master System or Turbografx-16). Continue reading for the video game sales from the last two weeks and the game releases (with trailers) from last week.

Also, here’s the link to my friend Travis Knight’s Indiegogo campaign that I mentioned on the podcast.

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Weekly Video Game Post–August 11, 2014

Due to an issue with my laptop, this week’s Video Game Podcast is in limbo. Hopefully, I’ll be able to access the raw file by tomorrow and edit it so I can publish it tomorrow. If not, I’ll just chalk it up to a loss. However, I still want to publish the sales figures from the last two weeks as well as list all the game releases from last week (all sales figures come from www.vgchartz.com). If I still have issues with the laptop, I will still be producing podcasts for the week but the sound quality will take a bit of a hit.

Video Game Sales for the Week of August 2nd, 2014

Rank

Console

Title

Publisher

Sales of the Week

Weeks of Release

1 PS4 The Last of Us Remastered Sony Computer Entertainment 293k New
2 Wii U Mario Kart 8 Nintendo 32k 10
3 Xbox 360 Minecraft Microsoft 25k 61
4 PS3 Minecraft Sony Computer Entertainment 19k 12
5 3DS Tomodachi Life Nintendo 17k 9
6 Xbox 360 Grand Theft Auto V Take-Two 16k 46
7 Xbox 360 Call of Duty: Ghosts Activision 15k 39
8 3DS Pokemon X/Y Nintendo 15k 43
9 PS3 Grand Theft Auto V Take-Two 11k 46
9 PS3 Call of Duty: Ghosts Activision 11k 39

Video Game Sales for the Week of July 26th, 2014

Rank

Console

Title

Publisher

Sales of the Week

Weeks of Release

1 Wii U Mario Kart 8 Nintendo 37k 9
2 Xbox 360 Minecraft Microsoft 26k 60
3 3DS Tomodachi Life Nintendo 21k 8
4 PS3 Minecraft Sony Computer Entertainment 21k 11
5 Xbox 360 Grand Theft Auto V Take-Two 16k 45
6 Xbox 360 Call of Duty: Ghosts Activision 16k 38
7 3DS Pokemon X/Y Nintendo 16k 42
8 PS3 Call of Duty: Ghosts Activision 11k 38
9 PS4 Call of Duty: Ghosts Activision 11k 37
10 PS3 Grand Theft Auto V Take-Two 10k 45

This Week’s Retail Game Releases
(click title for trailers)

Microsoft Xbox 360 Sacred 3
Ultra Street Fighter IV
Sony PlayStation 3 Sacred 3
Ultra Street Fighter IV

 

This Past Week’s Downloadable Console/Handheld Game Releases
(click title for trailers)

Nintendo Wii U Cybernator (Virtual Console-SNES)
Jett Tailfin
Mega Man 5 (Virtual Console-NES)
Shut the Box
Super Mario Kart (Virtual Console-SNES)
Sony PlayStation 4 Killzone Shadow Fall: Intercept
Road Not Taken
The Swapper
Sony PlayStation 3 The Swapper
Nintendo 3DS The Mysterious Murasame Castle (Virtual Console-NES)
Sony PlayStation Vita Metrico
Table Top Racing
The Swapper

This Week’s Steam Game Releases
(click title for trailers)

– Amazing World
Another Perspective
Back to Bed
– Battle Islands
Cloud Chamber
The Counting Kingdom
Crazy Plant Shop
Cricket Captain 2014
– Direct Hit: Missile War
Empress of the Deep 3: Legacy of the Phoenix
The Expendabros
GamersGoMakers
Guns and Robots
Heroes of a Broken Land
Jet Gunner
Kingdom Tales 2
Mind: Path to Thalamus
– New York Bus Simulator
Orbital Gear
OTTTD
Pe-2: Dive Bomber
Psichodelya
Rex Rocket
Road Not Taken
Stonerid
– The Terminal 2
– The Tower
Victory at Sea
War on Folvos

Weekly Video Game Post–August 3, 2014

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Weekly Video Game Podcast – August 3, 2014 <21 mins – 19.9MB>
^Right click to download podcast^

The last of the trio of test podcasts. After today, the schedule resumes as normal. On the show, I go over game sales, new releases, how I brought back the Expos and turned them into a powerhouse, and talk about two classic games for older Sony hardware.

  • Continue reading for sales figures from the week of July 19th and other stuff (all sales figures come from www.vgchartz.com)

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Weekly Video Game Post–January 9, 2013

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Weekly Video Game Podcast – January 9, 2013 <81 mins – 75.9MB>
^Right click to download podcast^

Due to a near perfect storm of events, I wasn’t able to post the podcast on time despite it being finished for the last two days. It’s a pretty good podcast where Chris and I discuss the site’s top games of 2012. We also go on many tangents and go off topic quite a bit. Plus the usual bits about game sales and upcoming releases.

With all that’s been going on behind the scenes with me, the Video Game Newsletter will only resume publishing this coming Sunday or Monday. I apologize for any inconvenience but it’s been crazy hectic for me the last couple of days.

  • Continue reading for sales figures from the week of December 29th and other stuff (all sales figures come from www.vgchartz.com)

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Weekly Video Game Post–August 6, 2012

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Weekly Video Game Podcast – August 6, 2012 <39 mins (36.2 MB)>
^ right click to save

  • We all know that the Wii is in lame duck mode but what’s the Xbox 360 and the PS3’s excuse?
  • Don’t worry; Madden comes out in a few weeks and then it’ll be September and there will be lots of video game news to talk about
  • Continue reading for sales figures from the week of July 21st and 28th and other stuff (all sales figures come from www.vgchartz.com)

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Weekly Video Game Post–July 21, 2012

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Weekly Video Game Podcast – July 21, 2012 <27 mins (24.9 MB)>
^ right click to save

  • It’s the summer and post-E3 so there’s not much going on in the video game industry
  • On the podcast I talk about the 3DS XL and why, for maybe the dumbest reason, it is not a good idea to buy the system
  • Continue reading for sales figures from the week of July 14th and other stuff (all sales figures come from www.vgchartz.com)

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Post-E3 2012 Podcasts

Better late than never…maybe. Finally, here are the three podcasts that I did with Chris Karpyszyn and Steve Wood where we discussed the keynote presentations of each of the console manufacturers (Chris was absent for the Nintendo podcast). I apologize for not getting them out sooner but multiple issues popped up that prevented me from getting them out in a timely fashion. I actually enjoyed listening to shows again and all three of the podcasts may go to show how much of a dud E3 was this year since even though these podcasts are coming out over a month after the event, there’s been very little happening in the games industry to have made these podcasts seem irrelevant. The holiday season March 2013 should be an interesting time to be playing video games.

Right click to download the various podcasts

Microsoft E3 2012 Keynote Recap <39 mins – 35.4MB>

Sony E3 2012 Keynote Recap <36 mins – 32.9MB>

Nintendo E3 2012 Keynote Recap <50 mins – 45.7MB>

Donkey Kong Country (Video Game Review)

Video Game Review
Donkey Kong Country
Super Nintendo
1994
Developed by: Rare
Published by: Nintendo

Donkey Kong isn’t exactly the crown prince of Nintendo’s large cast of mascots. In fact, it’s almost as if he’s the black sheep; the first nemesis of the beloved Mario that was relegated in the 80s to teaching kids about math. When Nintendo enlisted Rare to create a new type of platformer during the mature age of the Super Nintendo’s life cycle, it was curious to see what would be the result. Donkey Kong Country ended up being a renaissance f or the primate character that helped revitalize the I.P. and became, for a while, a solid number two behind Mario in Nintendo’s roster of franchises. Donkey Kong Country is the game that started it all again and despite its age is still one of the best platformers ever.

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