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Decimation X (Video Game Review)

Video Game Review
Decimation X
Xbox 360 (Xbox Live Indie Games)
2010
Developed by: Xona Games
Published by: Xona Games

Space Invaders clones are a dime-a-dozen in the gaming sphere although they’re less prevalent in today’s age than during the golden age of the arcades. To simply dismiss Xona Games’s Decimation X as a clone of one of the originators of the shoot-em-up genre is selling the game short. That being said, it’s not much different from Space Invaders. The graphics are not much better and the action is very similar (think of the original game but as if it were on steroids). Decimation X is a pretty good game at a great price that will easily suck away much of your spare time.

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The Top 10 Games of 2011

It’s the New Year so it’s time again to look at last year. 2011 was a good year for games. It wasn’t a particularly outstanding year but it did provide enough solid gaming to keep us entertained. What’s interesting about this list is that there is only one new IP throughout; the rest are all sequels (or prequels). Maybe the big reason why this hasn’t been a stellar year is because innovation is stifled by game companies sheltering themselves with familiar names to stay on the safe side. Even then, some franchises like Elder Scrolls offered up experiences that weren’t just about HD graphics but gave us games so large in scope that they seemed unimaginable five years ago. While the industry still waits for the next big thing, there were still plenty of great games (and a few instant classics) worth playing. If you haven’t played the following games in 2011, there’s nothing like starting the New Year right with these ten titles.

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Special Edition Video Game Podcast–December 29, 2011

Weekly Video Game Podcast – December 29, 2011 <56 mins (38.4 MB)>
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  • Jamie Gore and John Teodoro
  • We finish off our end of year discussion about the console manufacturers with a fireside chat about Microsoft (chat may not actually include fire)
  • We both laugh at the fact that my 20-year-old Super Nintendo still works great but John is on his FIFTH Xbox 360
  • If Kinect could order pizza, I would buy three

Weekly Video Game Newsletter–Issue 6

Weekly Video Game Newsletter - Issue 6

^Right click to download the latest issue^

The latest edition of the Weekly Video Game Newsletter is finally up.

In this Issue:

  • Video Game Sales Recap for December 17th, 2011
  • Year in Review: Q1 Recap
  • Review of Microsoft, Nintendo, and Sony for 2011
  • Adventure Island (NES) Review
  • Centipede (Arcade) Review
  • Decimation X (Xbox Live Indie Game) Review
  • Donkey Kong Country (SNES) Review
  • Space Invaders (Arcade) Review

From now on, game reviews will appear in the newsletters first and then eventually be published on the website. Reviews will start appearing on the site again starting on New Year’s Day.

The next issue will be published on Saturday, December 31st, 2011. In that issue, this site’s games of the year list will be published. That list will appear on the site on Sunday, January 1st, 2012 (as per tradition).

PLEASE NOTE: There was an error with the review score for Donkey Kong Country. As much as I love the game, I cannot give the game the full five-star treatment for some of the issues associated with the game (the biggest one being that trying to complete the game 102% is next to impossible unless you get help from an outside source or have hours to kill to test every pit and make blind leap-of-faith jumps). The score should have been four stars. I’m sorry for any inconvenience that this may have caused. Don’t worry though, there is a five-star video game review coming up soon. Because of linking issues, I will not be making a change in the newsletter during the short term but when I eventually make a page on the site just for the newsletters, I’ll change the review score in the newsletter when I archive the newsletter there.

Weekly Video Game Newsletter – July 7th, 2011 – Issue #5

Right click to download the Video Game Newsletter - Issue #5

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It’s finally up. The latest issue of the Weekly Video Game Newsletter looks at what came out of E3 and just how messed up the video game industry is at this point. There is also analysis of the video game sales for June 25th as well as a quick review of all the Game Boy games currently available in the 3DS eShop Virtual Console. This issue closes with an analysis of all the Zelda games to be released in the last ten years.

Weekly Video Game Newsletter– August 20, 2010–Issue #4

Madness Brewing Newsletter Aug 20

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Here’s the latest issue of the Weekly Video Game Newsletter. It’s actually been several weeks since the last one was published so I included a bunch of sales figures and release dates from the weeks missing on top of all the info about the stuff that came out this week and how well (or horribly) stuff sold the week of August 7th (courtesy of VGChartz.com).

Weekly Video Game Post – May 17, 2010

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Weekly Video Game Podcast – May 17, 2010 <97 mins (88.4 MB)>
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Here’s the latest Weekly Video Game Podcast. The lists of sales and trailers for the new games will be up later. I’ve got to head out and go from my house which is in the middle of the island of Montreal and go from towards one end of the island and then backtrack toward the other end of the island. It’s going to be a long day but I’ll do what I can when I get back.

Also on the podcast is an interview with Matthew Doucette of Xona Games. If you’re into indie games or downloadable games in general, you need to listen to this podcast. Matthew also talks about their current game, Decimation X as well as their upcoming award-winning game, Duality ZF.

Check out the site for Xona Games as well as the site for Duality ZF. Also don’t forget to check out the Xbox Marketplace area for Decimation X.

Weekly Video Game Podcast – Feb. 12-16, 2010

Weekly Video Game Podcast – Feb. 12-16, 2010 <80 mins (36.7 MB) >
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The written stuff that was supposed to go up yesterday will only go up on Wednesday now. The problem is the mid-term exam I’m having today. I need to make sure I do well on the exam so that’s why I’ve been spending so much time planning for it. I’m a little more nervous about it than usual (only because it carries a high weight for the final mark).

So I’ve decided to put up the podcast that Chris and I recorded last week. I didn’t want it to go to waste and I think we did a really good job with it. It’s 80 minutes of really interesting stuff within the world of video games. If you enjoy our podcasts, this is one that you don’t want to miss. I would have liked to have put the podcast up after my review of Grand Theft Auto: Chinatown Wars and the HOF induction of Q*Bert were posted but since that isn’t going to happen until Wednesday, I didn’t want such a good podcast to rot on my hard drive.

Please note that the next video game podcast will be on Friday instead of Wednesday because of my crazy school schedule. I still think there should be a rule about exams before the week long study break (McGill actually calls it “Reading Week”). After the break, I only have one test before finals. It seems a bit absurd to me. Thank goodness it’s my last year.

Weekly Video Game Post – Feb. 5, 2010

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Weekly Video Game Podcast – Feb. 5, 2010 <45 mins (20.6 MB)>
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  • Just me flying solo today
  • I’m still having audio issues (and also my regular life has been very hectic the last week) so I apologize for the delay and the some of the sound problems
  • Will Square Enix be the next video company to cut back their support for Nintendo hardware?
  • Microsoft’s Game Room will only have family titles. That means you won’t be able to be trashed talked by your grandmother while playing Killer Instinct.
  • Sony’s trying to eliminate all the reasons why someone would want to buy a Playstation 3. On that note, are there any people out there considering buying a PSP Go? Anyone???
  • Civilization coming to Facebook. If I get a note from George Washington asking me to help him mine for silver to sell to the Aztecs, I’m going to punch the Internet in the groin.
  • Rumours are swirling about Nintendo possibly announcing a new system at GDC next month. My prediction: Limited Edition Pikachu Yellow Wii
  • All our sales data comes from www.vgchartz.com
  • Continue reading for all the release dates and expanded sales figure

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The Top 10 Games of 2009

It’s the end of the year of an old year and a beginning of a new one. After getting together with a bunch of gamers (both hardcore and casual), here’s our list for the “Top 10” games of 2009. The list is only in alphabetical order so don’t get feisty because Assassin’s Creed 2 is at the top and Uncharted 2 is at the bottom. The qualifications for a title to be part of this list was that it had to have had sales of at least 250 000 units in the Americas on at least one single system (according to sales website http://vgchartz.com) through Dec. 19, 2008. The reasoning for titles to be excluded under 250k in sales is that even that critics might love a game but if a game isn’t well received by the mass market, then it’s hard to call it a top game (which hurt a lot of Wii games since there were several people who voted for this list who wanted to vote for games like Silent Hill: Scattered Memories and Madworld). This list is about the Top 10 games that everyone enjoyed, not just the critics.

Like the list? Hate it? Leave a comment because no list is perfect and any discussion is welcome.

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